//#ifndef GUI_TOPPANEL_H
//#define GUI_TOPPANEL_H
//
//#include "gui/panel.h"
//
//class Button;
//class StaticText;
//
//class TopPanel:public Panel{
//    public:
//        TopPanel();
//        void SetActivePlayer(int activePlayer);
//        void SetResearchPanel(Widget* researchPanel);
//    protected:
//        StaticText* stTurnLabel;
//        StaticText* stTurnValue;
//        StaticText* stCoinLabel;
//        StaticText* stCoinValue;
//        Button* btnResearchLabel;
//        StaticText* stResearchName;
//        StaticText* stResearchValue;
//};
//
//#endif
